We've reached $100,000, so here's the first playable demo of the SpaceVenture prototype! Have fun!
We've reached $100,000 so, as promised, here's the first playable demo of the SpaceVenture Prototype! Have fun!
Thanks to you we've made $100,000 in only a few days! As a reward for your pledges so far, we'd like to share the first version of our prototype with you.
Made with the help of the guys at Q42 (http://q42.com), this demo is built entirely in HTML5 on a cutting edge game engine and using art hand-drawn by Mark. We had to burn the midnight oil to get it done on time, but we think it's a great first look at the direction we want to take.
The purpose of this crude first demo is for us to explore and demonstrate the rapid prototyping capabilities of HTML5 as a multiplatform authoring tool that will empower us to bring many innovative features to the genre we all love.
Remember, this is a just phase one of a "living" prototype - meaning you will get to see it evolve during the course of our Kickstarter. How exciting is THAT, people?
When we get to $200,000, we'll upgrade the demo to the next level based on your feedback. So after you try it out, make sure to let us know what you think and where you think we should take this next.
Remember we said this was going to be a unique approach to doing a Kickstarter? Well here's your first taste of being a bigger part of the development process. Enjoy and thanks again!
- Mark & Scott
PS Don't forget to go full screen! ⌘-Shift-F on a Mac or F11 on Windows!