SebTracer - a simple raytracer written in portable C++, with a NaCL interface
This is a quick port of my portable C++ raytracer, with a different ui written for nacl. Mainly an experiment on my part testing out NaCL and Chrome extensions.
Currently it supports spheres, planes and triangles but I've not written built any scenes that make use of much of these.
You can interact with the spheres with your mouse; hold ctrl to change the bound axis of movement.