Q4S SmartStream Pong
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Q4S SmartStream Pong

6 users
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Overview

Q4S SmartStream Pong using Q4S protocol for measuring network quality

Q4S SmartStream Pong is the classical tennis game (Pong) enhanced with Q4S features to measure network quality and provide same user gameplay experience to every participant, regardless their connection quality differences. This game is a sample to show how Q4S can enable multiplayer games, notifying about quality parameters measured continuosly at both sides (from client to server and from server to client). Q4S is an IETF protocol for enabling real-time multiplayer games. Q4S measures the connection quality during game session in terms of latency, jitter, bandwidth and packet loss, alerting whenever one of the negotiated conditions is violated. Multiplayer games benefits from Q4S adapting the game movements in order to provide the same user gameplay experience to every participant, regardless their connection quality differences.

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Details

  • Version
    0.4
  • Updated
    November 23, 2012
  • Size
    2.86MiB
  • Languages
    English
  • Non-trader
    This developer has not identified itself as a trader. For consumers in the European Union, please note that consumer rights do not apply to contracts between you and this developer.

Privacy

The developer has not provided any information about the collection or usage of your data.

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