Rush Team is a free first-person shooter multiplayer .
Rush Team 2 is an online first-person shooter developed by Roka.
It is now the second version of the original Rush Team game.
Rush Team (1) was released publicly for the first time on the 14th of July 2012 on Kongregate and asrprogs.net, but due to a major project to update and adapt it to the new technology and the cessation of support from the NPAPI plugin by most of the browsers, it was decided to change the game engine to Unity 5 in order to discontinue using the previous version of Unity.
The new version of unity offers the possibility of conversion to WebGL, which will change when this is fully available.
The game has been built on Unity 5 a 3D engine and Photon network engine.
It was first released publicly on Friday, 11th of September of 2015.
Apart from the Unity 3D player, Rush Team 2 doesn't require you to download any part of the game or any kind of plugin on to your computer.
Being playable on any browser that supports Unity, soon the game will be available for WebGL on asr-games.net.
Like the previous version of Rush Team, Rush Team 2 is an objective-based multiplayer first-person shooter.
Each player, who has a role of an infantry man, joins either Team 1 or Team 2, and attempts to complete objectives or eliminate the enemy team.
For some game modes, once a player dies, they must wait until the round ends to respawn.
Players get weapons gradually by reaching a high enough level to unlock them. For all game modes, completing objectives or killing enemies give the player more experience to increase their level.
Rush Team 2 adds new weapons and equipment that have not been seen in previous installments of Rush Team, most noticeably, the Bomb mode that has been added for some specific maps.
In every map, the infantry soldier gets a knife, a pistol, an assault riffle, a sniper riffle, and two grenades ,1 normal grenade and 1 smoke/flash grenade, except if the room maker selects to play a certain game-mode that only lets a certain type of weapon to be used throughout the game.