Overview
Connects your Oculus Rift to Web-based VR demos for low-latency head-tracking.
Cupola VR Viewer connects the Oculus Rift virtual reality headset to browser-based VR environments. It allows developers to take advantage of WebGL for virtual reality and use Javascript libraries like three.js, while also offering low-latency head-tracking. Cupola acts as a container for remotely-hosted pages (such as WebGL demos) inside a webview, uses Chrome's USB API to get orientation data from the Rift hardware, and uses window.postMessage to make the orientation available to the page inside the webview. Several parts of the C++ Oculus SDK have been reimplemented in Javascript to convert the bytes received over USB into usable orientation values. If you have calibrated your Oculus Rift, you can drag and drop your configuration files into the Cupola viewer to calibrate it. In order to work with this app, the virtual environment must be Cupola-enabled. For more information on how to get your virtual environment working with Cupola, please visit the GitHub page at https://github.com/DanAndersen/cupola .
2.3 out of 56 ratings
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Deniz YildirimNov 19, 2014
Does not work, the problem i have is i have an oculus this is my first day and i can use demo scenes. I put those two json files. But none of the trics i know worked. This thing does not work for me.... Ps: i already downloaded the drivers for oculus. Still does not work
Axel’s Flight SimulationApr 16, 2014
Holy shoot! AWESOME oculus rift tester! The problem is I dont have an oculus... I was just curious to see what it did.
JulianJan 20, 2014
Nice! This is just what I needed to get my Oculus Rift project working
Details
- Version0.0.0.3
- UpdatedMarch 1, 2014
- Offered byDaniel Andersen
- Size264KiB
- LanguagesEnglish (United States)
- Non-traderThis developer has not identified itself as a trader. For consumers in the European Union, please note that consumer rights do not apply to contracts between you and this developer.
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